Machinima as art form
\For those who have never heard of it, Machinima is film genre defined by the technique of using in-game 3D engines to create a short (or long) film. Machinima is an example of emergent game play, a process of putting game tools to unexpected ends, and of artistic computer game modification. (Wikipedia:http://en.wikipedia.org/wiki/Machinima)
This 6 minute film is one of the more sugary ones I have seen in the genre. It was created using the Elder Scrolls IV: Oblivion game engine for the xBox 360. And while the story goes soft towards the end, the skill exhibited by the creator shows us how an inventive amature, with tools readily, and often freely available, can squeeze cinematic life out of a game engine.
See what you think. And remember; this is no professional marketing piece (at least I don't think it is ;-). This was created by an amature using a game engine and some video and audio editing software.
(ed. note: if you don't see an image, the Game Spot Web site is down for maintenance. Try this link: http://www.gamespot.com/v/d3FhkzD65bkPszTe)
Labels: Machinima

